package game.zqll.components;

import com.artemis.Component;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.glutils.ShapeRenderer;

public class BorderComp extends Component {
    public Color color = new Color(Color.WHITE);
    public ShapeRenderer.ShapeType type = ShapeRenderer.ShapeType.Filled;
}
